Lately I’ve teamed up with designer Matt Loomis to make tons more games. Our first to be published is a small game in the Buttonshy Games stable of wallet games, called Pickpockets. These are games of no more than 18 cards, packaged in a small wallet. Our is the first REAL wallet game though, because »more
Category Archives: News
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Interview on the Game Design Round Table
Dirk Knemeyer and David Herron invited me over to their show, the Game Design Round Table, which is one of my favorite podcasts to listen to. We had a great chat about designing games, telling stories, and collaborating with others. We even shared the news that Dirk and I are working together on a project. Head »more
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The ChronoSphere Kickstarter is live! [UPDATE: It’s Over]
UPDATE: ChronoSphere has successfully funded. You can pre-order it here now and get a special discount: [shoplocket id=OaAUN w=330 h=500] ————- I’m so excited! It’s live… and people I haven’t even met have decided that they believe in me and this game enough to start to pledge! What a crazy, love-filled world we live in. »more
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Newsletter Signup
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Joshua’s Conquest at GenCon!
My first time at GenCon was memorable in all sorts of ways. I met tons of interesting people and got to show off Joshua’s Conquest to publishers. Most of all though, I got to spend four days with 50,000 super-friendly nerds! It was especially great to demo and teach Joshua’s Conquest to fellow designers. This »more